COSMICA
The COSMICA project is developed within the framework of space architecture, embracing a sustainable, circular design approach for future habitats on the Moon or Mars.
The COSMICA project is developed within the framework of space architecture, embracing a sustainable, circular design approach for future habitats on the Moon or Mars.
The aim of this project is to explore how the power of generative technologies can support the design of new products or services to help people in a shift toward more environmentally sustainable behaviors
The FutureHome project aims to revolutionize the smart home market by developing an innovative business model and digital platform that allows users with low expertise level in automation in implementing their smart solution. FutureHome will offer a fair and objective comparison among different smart home devices and suggestion tailored to costumers’ needs. The prominent goal is optimizing energy consumption, promoting significant economic savings, and ultimately improving the overall quality of life for its users.
Fans can invest directly in their favorite artists’ music production (or other activities), receiving a return based on their success. This model allows emerging artists to self-finance without long-term, often unfair, contracts with labels, and enables established artists to fund new or independent projects with direct support from their fanbase. Quarkk’s goal is to provide artists a space for expressing themselves freely and financing their projects with direct support from their fans.
Quarkk: a decentralized recording label Read More »
OASIS: Optimal Allocation and Sizing of Infrastructure for charging electric
vehicle basing on predictive Simulations.
Unlike traditional methods that search for the best model only considering the performance on the downstream task, NebulOS also takes into the energy consumption when training a model on a specific hardware, producing tailored designs on a variety of different devices. This ensures that the final model aligns with the end-user’s unique needs, resources, and preferences.
Rising sea levels are tearing more and more coastlines from the earth, submerging cities, ecosystems and entire cultures. F.U.S.S. (Floating Units for SeaSteading) is an innovative system of artificial floating platforms designed to host life, facilitating the construction of human settlements on the water and ensuring their well-being through the creation of a closed ecosystem
F.U.S.S. – Floating Units for SeaSteading Read More »
Social media has set the stage to a complex, quickly changing and hyper-connected environment in which people interact with each other, building relationships and networks of peers. The Social Commerce (SoCo) project aims to address the possibility to exploit the electronic Word-Of-Mouth (e-WOM) spontaneously genera- ted in social networks in order to create economic value.
SoCo – Social commerce in P&G Read More »
Nowadays, the textile industry has a massive environmental impact, involving depletion of resources in the production of garments and a very short life cycle of clothes. Indeed, there are usually produced, used and later thrown away without a proper recovery, pilling up in landfills. One of the main obstacles for an effective recycling of garments